{"id":39732,"date":"2023-04-07T12:12:43","date_gmt":"2023-04-07T09:12:43","guid":{"rendered":"https:\/\/www.nhmc.uoc.gr\/?page_id=39732"},"modified":"2023-04-07T12:17:21","modified_gmt":"2023-04-07T09:17:21","slug":"ka10189","status":"publish","type":"page","link":"https:\/\/www.nhmc.uoc.gr\/en\/ka10189","title":{"rendered":"Natural-Human Disasters Play (NHD Play) Erasmus+"},"content":{"rendered":"<p><strong><a href=\"https:\/\/www.nhmc.uoc.gr\/wp-content\/uploads\/2023\/04\/nhdplaygames_logo_wsh-1.png\" rel=\"prettyPhoto[gallery-f4Xy]\"><img loading=\"lazy\" decoding=\"async\" class=\" wp-image-39734 alignleft\" src=\"https:\/\/www.nhmc.uoc.gr\/wp-content\/uploads\/2023\/04\/nhdplaygames_logo_wsh-1.png\" alt=\"\" width=\"485\" height=\"235\" srcset=\"https:\/\/www.nhmc.uoc.gr\/wp-content\/uploads\/2023\/04\/nhdplaygames_logo_wsh-1.png 400w, https:\/\/www.nhmc.uoc.gr\/wp-content\/uploads\/2023\/04\/nhdplaygames_logo_wsh-1-300x146.png 300w\" sizes=\"auto, (max-width: 485px) 100vw, 485px\" \/><\/a>Duration:<\/strong> 01\/10\/2018 to 30\/09\/2020<br \/>\n<strong>Principal Investigator:<\/strong> \u0392\u03bf\u03c1\u03b5\u03ac\u03b4\u03bf\u03c5 \u0391\u03b9\u03ba\u03b1\u03c4\u03b5\u03c1\u03af\u03bd\u03b7<br \/>\n<strong>Funder:<\/strong> Erasmus +<\/p>\n<p><a href=\"https:\/\/www.nhd-play.eu\/\">Program website<\/a><\/p>\n<p><strong>The main aim<\/strong> of this project is to develop a culture of behaviour and to increase the knowledge and skills of primary and secondary school students to respond to emergencies such as natural and human-instigated disasters and crises, responding to the changing environment in Europe, based on modern approaches and social constructivism through the use of ICT-based tools.<\/p>\n<p><strong>This project will be realized through the implementation of 6 activities<\/strong>, including the development of 5 intellectual products and the pilot activities for testing the platform and the educational game with representatives of the target groups. Activities in general are:<\/p>\n<ul>\n<li><strong>Action 1<\/strong> &#8220;Holistic Training Educational model&#8221; &#8211; including desktop analysis of the situation in partner countries regarding the study of the level of relevance of the &#8220;security&#8221; topic in the learning activity, the analysis of the training models on the topic, the preparation of materials and topics to be included in the platform, on-line courses, and the manual;<\/li>\n<li><strong>Action 2<\/strong> &#8220;E-learning platform&#8221; &#8211; developing a distance learning platform based on modern ICT where self-learning materials and knowledge self-assessment will be uploaded;<\/li>\n<li><strong>Action 3<\/strong> &#8220;Online Courses&#8221;- developing of 3 courses presenting six different thematic areas &#8211; natural disasters (earthquake, floods, fires), anthropogenic disasters (terrorism, violence) and first medical aids;<\/li>\n<li><strong>Action 4<\/strong> &#8220;Educational game&#8221; &#8211; development of game covering topics from natural &#8211; human disasters, aiming at forming a culture and automating the students&#8217; behaviour for reaction in such situations;<\/li>\n<li><strong>Action 5<\/strong> &#8220;Piloting&#8221; &#8211; testing of the platform testing and on-line game to the students to determine the level of impact and the effects of applying these approaches;<\/li>\n<li><strong>Action 6<\/strong> &#8220;Handbook&#8221; &#8211; developing a handbook in two parts &#8211; instructions for ensuring a secure environment in school and curricula to include the subject of security in the learning process<\/li>\n<\/ul>\n<p>A very important instrument for improving the NHD PLAY innovative learning impact is the gaming facility which comes as a core ingredient of NHD PLAY platform. The platform simplifies the development of a wide range of games, quizzes and others gamification instruments. The planned instruments range from simple quizzes to fairly complex, rule-based, multi-party, context-aware games. To cope with the needs of specialized training, <strong>NHD PLAY will adopt a Learning Management System<\/strong> which will enable both local (in-field) and remote training (i.e., e-training). E-training is structured in 3 courses presenting six different thematic areas &#8211; natural disasters (earthquake, floods, fires), human-instigated disasters (terrorism, violence) and first medical aids. They will be made available to trainees as interactive material in a multi-lingual, self-assessments and media-rich form. Courses will be developed so as to address the needs of different types of users (e.g., students with disabilities). <strong>Other innovative instrument is NHD PLAY game<\/strong>. It is an essential ingredient of the project architecture as it increases the educational impact of the platform. Social gaming is a very important emerging field that significantly promotes the educational objectives of the pursued framework.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Duration: 01\/10\/2018 to 30\/09\/2020 Principal Investigator: \u0392\u03bf\u03c1\u03b5\u03ac\u03b4\u03bf\u03c5 \u0391\u03b9\u03ba\u03b1\u03c4\u03b5\u03c1\u03af\u03bd\u03b7 Funder: Erasmus + Program website The main aim of this project is to develop a culture of behaviour and to increase the knowledge and skills of primary and secondary school students to respond to emergencies such as natural and human-instigated disasters and crises, responding to the changing environment in Europe, based on modern approaches and social constructivism through the use of ICT-based tools. This project will be realized through the implementation of 6 activities, including the development of 5 intellectual products and the pilot activities for testing the platform and the educational game with representatives of the target groups. Activities in general are: Action 1 &#8220;Holistic Training Educational model&#8221; &#8211; including desktop analysis of the situation in partner countries regarding the study of the level of relevance of the &#8220;security&#8221; topic in the learning activity, the analysis of the training models on the topic, the preparation of materials and topics to be included in the platform, on-line courses, and the manual; Action 2 &#8220;E-learning platform&#8221; &#8211; developing a distance learning platform based on modern ICT where self-learning materials and knowledge self-assessment will be uploaded; Action 3 &#8220;Online Courses&#8221;- developing of 3 courses&#8230;<\/p>\n","protected":false},"author":27,"featured_media":0,"parent":0,"menu_order":10,"comment_status":"closed","ping_status":"closed","template":"","meta":{"_seopress_robots_primary_cat":"","_seopress_titles_title":"","_seopress_titles_desc":"","_seopress_robots_index":"","_analytify_skip_tracking":false,"footnotes":""},"class_list":["post-39732","page","type-page","status-publish"],"acf":[],"_links":{"self":[{"href":"https:\/\/www.nhmc.uoc.gr\/en\/wp-json\/wp\/v2\/pages\/39732","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.nhmc.uoc.gr\/en\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/www.nhmc.uoc.gr\/en\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/www.nhmc.uoc.gr\/en\/wp-json\/wp\/v2\/users\/27"}],"replies":[{"embeddable":true,"href":"https:\/\/www.nhmc.uoc.gr\/en\/wp-json\/wp\/v2\/comments?post=39732"}],"version-history":[{"count":1,"href":"https:\/\/www.nhmc.uoc.gr\/en\/wp-json\/wp\/v2\/pages\/39732\/revisions"}],"predecessor-version":[{"id":39735,"href":"https:\/\/www.nhmc.uoc.gr\/en\/wp-json\/wp\/v2\/pages\/39732\/revisions\/39735"}],"wp:attachment":[{"href":"https:\/\/www.nhmc.uoc.gr\/en\/wp-json\/wp\/v2\/media?parent=39732"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}